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Two Months Building ORKID: A Physics-Based MEV Engine
Celebrating 2 months of building ORKID—a production-ready MEV physics engine. From TypeScript to Rust, from single-chain to multi-chain, from theory to execution. Here's what we built, what we learned, and what's next.
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The Rust Rail for Settling GovCon Contracts to Cash in Stablecoin
Designing a Rust-based settlement rail to convert Government Contract payouts into stablecoins—architecture, compliance, and security.
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